The Prisoner’s Dilemma


The prisoner’s dilemma is an example of a hypothetical game that shows why two individuals might not cooperate, even if it appears that it is in their best interests to do so. In 1950, Albert Tucker gave the name and interpretation “prisoner’s dilemma” to Merrill M. Flood and Melvin Dresher’s model of cooperation and conflict, and this became the best known game theoretic paradox.